Ausnahme gefangen: SSL certificate problem: certificate is not yet valid ๐Ÿ“Œ Bumblebee guys, try PRIME render offload. Performance on a par with Windows.

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๐Ÿ“š Bumblebee guys, try PRIME render offload. Performance on a par with Windows.


๐Ÿ’ก Newskategorie: Linux Tipps
๐Ÿ”— Quelle: reddit.com

โฏ inxi -CGMz Machine: Type: Laptop System: Dell product: XPS 15 9560 v: N/A serial: <filter> Mobo: Dell model: 0YH90J v: A04 serial: <filter> UEFI: Dell v: 1.18.0 date: 11/17/2019 CPU: Topology: Quad Core model: Intel Core i7-7700HQ bits: 64 type: MT MCP L2 cache: 6144 KiB Speed: 1000 MHz min/max: 800/2800 MHz Core speeds (MHz): 1: 1000 2: 1000 3: 1000 4: 1000 5: 1000 6: 1000 7: 1000 8: 1001 Graphics: Device-1: Intel HD Graphics 630 driver: i915 v: kernel Device-2: NVIDIA GP107M [GeForce GTX 1050 Mobile] driver: nvidia v: 440.64 Display: x11 server: X.Org 1.20.7 driver: modesetting,nvidia unloaded: vesa resolution: 3840x2160~60Hz OpenGL: renderer: Mesa DRI Intel HD Graphics 630 (Kaby Lake GT2) v: 4.6 Mesa 19.3.4 ~ โฏ prime-run inxi -CGMz Machine: Type: Laptop System: Dell product: XPS 15 9560 v: N/A serial: <filter> Mobo: Dell model: 0YH90J v: A04 serial: <filter> UEFI: Dell v: 1.18.0 date: 11/17/2019 CPU: Topology: Quad Core model: Intel Core i7-7700HQ bits: 64 type: MT MCP L2 cache: 6144 KiB Speed: 2579 MHz min/max: 800/2800 MHz Core speeds (MHz): 1: 2393 2: 1921 3: 2333 4: 2225 5: 2185 6: 2240 7: 2310 8: 2194 Graphics: Device-1: Intel HD Graphics 630 driver: i915 v: kernel Device-2: NVIDIA GP107M [GeForce GTX 1050 Mobile] driver: nvidia v: 440.64 Display: x11 server: X.Org 1.20.7 driver: modesetting,nvidia unloaded: vesa resolution: 3840x2160~60Hz OpenGL: renderer: GeForce GTX 1050/PCIe/SSE2 v: 4.6.0 NVIDIA 440.64 

I do not play much game. But sometimes.

My setup was bumblebee. optirun(primusrun + primus_vk(when playing via wine) is working well mostly. But it's performance is not good as native run on Windows.

Once, I tried nvidia-xrun with steam. It's performance was good. Same with Windows. But it is clunky and inconvenient.

So today I tried new one.

https://wiki.archlinux.org/index.php/PRIME#PRIME_render_offload

bumblebee blacklist nvidia module in /usr/lib/... not /etc/modprobe.d/... . I removed it and installed nvidia-prime.

โฏ yay -Ql nvidia-prime nvidia-prime /usr/ nvidia-prime /usr/bin/ nvidia-prime /usr/bin/prime-run nvidia-prime /usr/share/ nvidia-prime /usr/share/X11/ nvidia-prime /usr/share/X11/xorg.conf.d/ nvidia-prime /usr/share/X11/xorg.conf.d/20-nvidia-prime.conf 

Reboot. Check it works.

โฏ prime-run glxinfo | grep "OpenGL renderer" OpenGL renderer string: GeForce GTX 1050/PCIe/SSE2 ~ โฏ prime-run glxspheres64 Polygons in scene: 62464 (61 spheres * 1024 polys/spheres) GLX FB config ID of window: 0x14e (8/8/8/0) Visual ID of window: 0x2f9 Context is Direct OpenGL Renderer: GeForce GTX 1050/PCIe/SSE2 61.184080 frames/sec - 469.486862 Mpixels/sec 59.934468 frames/sec - 459.898153 Mpixels/sec โฏ nvidia-smi Mon Mar 30 15:38:07 2020 +-----------------------------------------------------------------------------+ | NVIDIA-SMI 440.64 Driver Version: 440.64 CUDA Version: 10.2 | |-------------------------------+----------------------+----------------------+ | GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. | |===============================+======================+======================| | 0 GeForce GTX 1050 Off | 00000000:01:00.0 Off | N/A | | N/A 47C P8 N/A / N/A | 103MiB / 4042MiB | 0% Default | +-------------------------------+----------------------+----------------------+ +-----------------------------------------------------------------------------+ | Processes: GPU Memory | | GPU PID Type Process name Usage | |=============================================================================| | 0 1092 G /usr/lib/Xorg 102MiB | +-----------------------------------------------------------------------------+ 

Now time to do real thing.

$ prime-run steam 

I've tried 3 games. Steam, Proton-5.0.5

  • Factorio : It has native linux support. Pretty fun and very well made stable game. 1800+ hour played. this game is fine with Intel Kabylake G630 if not super megabase. so dont really need nvidia gpu. but it was some trouble with primusrun. lower fps than Intel. But now it's working pretty good. All grphics options turned on, loaded my most big saved game. Yes, constant 60fps. Good
  • Factory Town : It worked with primus-vk previously but lower fps than native Windows run. Now same with Windows. Smooth. Good.
  • Banished : was same situation with factory town. Now very good.

  • ioquake3 : It's not steam game. Pretty constant max fps on 4k(3840x2160). Good

submitted by /u/dontdieych
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