📚 Bridging the OpenGL and Vulkan divide
💡 Newskategorie: Linux Tipps
🔗 Quelle: reddit.com
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
https://www.collabora.com/news-and-blog/news-and-events/bridging-the-opengl-and-vulkan-divide.html
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