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Get your apps ready for the 64-bit requirement

Android Tipps vom 15.01.2019 um 23:04 Uhr | Quelle feedproxy.google.com

Posted by Vlad Radu, Product Manager, Play and Diana Wong, Product Manager, Android

64-bit CPUs deliver faster, richer experiences for your users. Adding a 64-bit version of your app provides performance improvements, makes way for future innovation, and sets you up for devices with 64-bit only hardware.

We want to help you get ready and know you need time to plan. We’ve supported 64-bit CPUs since Android 5.0 Lollipop and in 2017 we first announced that apps using native code must provide a 64-bit version (in addition to the 32-bit version). Today we’re providing more detailed information and timelines to make it as easy as possible to transition in 2019.

The 64-bit requirement: what it means for developers

Starting August 1, 2019:

  • All new apps and app updates that include native code are required to provide 64-bit versions in addition to 32-bit versions when publishing to Google Play.
  • Extension: Google Play will continue to accept 32-bit only updates to existing games that use Unity 5.6 or older until August 2021.

Starting August 1, 2021:

  • Google Play will stop serving apps without 64-bit versions on 64-bit capable devices, meaning they will no longer be available in the Play Store on those devices.
  • This will include games built with Unity 5.6 or older.

The requirement does not apply to:

  • APKs or app bundles explicitly targeting Wear OS or Android TV, which are form factors that do not currently support 64-bit code.
  • APKs or app bundles that are not distributed to devices running Android 9 Pie or later.

We are not making changes to our policy on 32-bit support. Play will continue to deliver apps to 32-bit devices. This requirement means that apps with 32-bit native code will need to have an additional 64-bit version as well.

Preparing for the 64-bit requirement

We anticipate that for most developers, the move to 64-bit should be straightforward. Many apps are written entirely in non-native code (e.g. the Java programming language or Kotlin) and do not need code changes.

All developers: Here is an overview of the steps you will need to take in order to become 64-bit compliant. For a more detailed outline of this process refer to our in-depth documentation.

Inspect your APK or app bundle for native code. You can check for .so files using APK Analyzer. Identify whether they are built from your own code or are imported by an SDK or library that you are using. If you do not have any .so files in your APK, you are already 64-bit compliant.

Enable 64-bit architectures and rebuild native code (.so files) imported by your own code. See the documentation for more details.

  • Upgrade any SDKs and libraries to 64-bit compliant versions, if needed. Reach out to the SDK or library owner if one is not available. We’re working with top library owners on their 64-bit compatibility.
  • Test for issues locally once you’ve rebuilt your app.
  • Rollout to your testers using testing tracks for thorough testing.

Game developers: The three most used engines all currently support 64-bit (Unreal & Cocos2d since 2015, Unity since 2018). We understand that migrating a 3rd party game engine is an intensive process with long lead times.

Since Unity only recently began providing 64-bit support in versions 2017.4 and 2018.2, we are granting an automatic extension to existing games using versions 5.6 or older until August 2021. Unity provides guides that can help you through the process of upgrading to a 64-bit compliant version.

SDK and library owners: Update for 64-bit compliance as soon as possible to give app developers time to adapt, and let your developers know. Sign up and register your SDK to receive updates about the latest tools and information that can help you serve your customers.

Going forward

For those that already support 64-bit - thank you and great work! If you haven’t yet, we encourage you to begin any work for the 64-bit requirement as soon as possible. As we move closer to the deadline, we’ll be updating our developer documentation with more information on how to check if your app is compliant.

We’re excited about the future that 64-bit CPUs bring in areas such as artificial intelligence, machine learning, and immersive mobile. Supporting 64-bit prepares the ecosystem for the innovation enabled by the advanced compute capabilities of 64-bit devices, and for future Android devices that only support 64-bit code.

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Streit um Paypal-Gebühr - Flixbus geht in Berufung

Android Tipps vom 15.01.2019 um 15:38 Uhr | Quelle com-magazin.de
Der Rechtsstreit um eine Zusatzgebühr für die Paypal-Zahlungsoption geht weiter. Das LG München I setzt den Bezahldienst einer Kreditkarte gleich. Dafür dürfen jedoch seit 2018 keine Gebühren mehr erhoben werden. Flixbus will dagegen nun in Berufung gehen.
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Streit zwischen Paypal und Flixbus geht weiter

Android Tipps vom 15.01.2019 um 15:16 Uhr | Quelle com-magazin.de
Der Rechtsstreit um eine Zusatzgebühr für die Paypal-Zahlungsoption geht weiter. Das LG München I setzt den Bezahldienst einer Kreditkarte gleich. Dafür dürfen jedoch seit 2018 keine Gebühren mehr erhoben werden. Flixbus will dagegen nun in Berufung gehen.
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Streit zwischen Paypal und Flixbus geht weiter

Android Tipps vom 15.01.2019 um 15:16 Uhr | Quelle com-magazin.de
Der Rechtsstreit um eine Zusatzgebühr für die Paypal-Zahlungsoption geht weiter. Das LG München I setzt den Bezahldienst einer Kreditkarte gleich. Dafür dürfen jedoch seit 2018 keine Gebühren mehr erhoben werden. Flixbus will dagegen nun in Berufung gehen.
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Qualcomm-Klage gegen Apple abgewiesen

Android Tipps vom 15.01.2019 um 14:27 Uhr | Quelle com-magazin.de
Schlappe vor Gericht für Qualcomm: Im Patentstreit mit Apple muss der Chipkonzern vor dem Landgericht Mannheim eine Niederlage einstecken. Das Gericht urteilte, dass iPhones das Qualcomm-Patent zur Schaltkreis-Technik nicht verletzen würden.
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Qualcomm-Klage gegen Apple abgewiesen

Android Tipps vom 15.01.2019 um 14:27 Uhr | Quelle com-magazin.de
Schlappe vor Gericht für Qualcomm: Im Patentstreit mit Apple muss der Chipkonzern vor dem Landgericht Mannheim eine Niederlage einstecken. Das Gericht urteilte, dass iPhones das Qualcomm-Patent zur Schaltkreis-Technik nicht verletzen würden.
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M-net droht finanzielles Fiasko wegen Glasfaserausbau

Android Tipps vom 15.01.2019 um 14:21 Uhr | Quelle com-magazin.de
Ein stockendes Projekt für den Glasfaserausbau im Raum Cham wird Medienberichten zufolge zur millionenschweren Belastung für den Münchner Telekommunikationsanbieter M-net.
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M-net droht finanzielles Fiasko wegen Glasfaserausbau

Android Tipps vom 15.01.2019 um 14:21 Uhr | Quelle com-magazin.de
Ein stockendes Projekt für den Glasfaserausbau im Raum Cham wird Medienberichten zufolge zur millionenschweren Belastung für den Münchner Telekommunikationsanbieter M-net.
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Kommt Apples kabellose Ladematte AirPower nun doch?

Android Tipps vom 15.01.2019 um 11:45 Uhr | Quelle com-magazin.de
Obwohl Apple das kabellose Ladepad für 2018 angekündigt hatte, war es im vergangenen Jahr kein Thema mehr. Wenn aktuelle Berichte aus der chinesischen Lieferkette glaubwürdig sind, hat die Massenproduktion nun begonnen.
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SAP-Gründer Hasso Plattner wird 75

Android Tipps vom 15.01.2019 um 10:37 Uhr | Quelle com-magazin.de
Mit dem richtigen Gespür für künftige Trends brachte Hasso Plattner seinen Softwarekonzern SAP an die Weltspitze. Im Alter von 75 Jahren steht der streitbare Segelfan immer noch an der Spitze des Aufsichtsrats. Dabei denkt er offenbar langsam ans Aufhören.
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Tech Data eröffnet IoT-Showroom

Android Tipps vom 15.01.2019 um 09:24 Uhr | Quelle com-magazin.de
Am 5. Februar geht der neue IoT-Showroom von Tech Data in Leinfelden Echterdingen live. Partner können sich dort von konkreten IoT-Lösungen inspirieren lassen - und sich mit anderen Resellern vernetzen.
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Otto fordert Amazon heraus

Android Tipps vom 15.01.2019 um 09:20 Uhr | Quelle com-magazin.de
Otto Market könnte eine echte Alternative zum übermächtigen Amazon werden. Vom ersten Katalog 1950 bis zur derzeitigen Umwandlung zur Digitalplattform ist viel passiert.
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Die sieben Todsünden des Datenmanagements

Android Tipps vom 15.01.2019 um 08:12 Uhr | Quelle com-magazin.de
Es gibt einige Fallstricke, über die Datenexperten immer mal wieder stolpern. com! professional zeigt die sieben Todsünden im Datenmanagement auf.
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Die sieben Todsünden des Datenmanagements

Android Tipps vom 15.01.2019 um 08:12 Uhr | Quelle com-magazin.de
Es gibt einige Fallstricke, über die Datenexperten immer mal wieder stolpern. com! professional zeigt die sieben Todsünden im Datenmanagement auf.
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Reminder SMS/Call Log Policy Changes

Android Tipps vom 15.01.2019 um 01:00 Uhr | Quelle feedproxy.google.com

Posted by Paul Bankhead, Director, Product Management, Google Play

TLDR; As previously announced and directly communicated to developers via email, we'll be removing apps from the Google Play Store that ask for SMS or Call Log permission. If you have not submitted a permissions declaration form and your app is removed, see below for next steps.

We take access to sensitive data and permissions very seriously. This is especially true with SMS and Call Log permissions, which were designed to allow users to pick their favorite dialer or messaging app, but have also been used to enable many other experiences that might not require that same level of access. In an effort to improve users' control over their data, last October we announced we would be restricting developer access to SMS and Call Log permissions.

Our new policy is designed to ensure that apps asking for these permissions need full and ongoing access to the sensitive data in order to accomplish the app's primary use case, and that users will understand why this data would be required for the app to function.

Developers whose apps used these permissions prior to our announcement were notified by email and given 90 days to either remove the permissions, or submit a permissions declaration form to enable further review.

More about app reviews

We take this review process seriously and understand it's a change for many developers. We apply the same criteria to all developers, including dozens of Google apps. We added to the list of approved use cases over the last few months as we evaluated feedback from developers.

Our global teams carefully review each submission. During the review process, we consider the following:

  • Likelihood that an average user would understand why this type of app needs full access to the data.
  • User benefit of the feature.
  • Importance of the permission relative to the core functionality of the app.
  • Risks presented by all apps with this use case having access to this sensitive data.
  • Availability of more narrow alternatives for enabling the feature.

With this change, some uses cases will no longer be allowed. However, many of the apps we reviewed with one of these permissions can rely on narrower APIs, reducing the scope of access while accomplishing similar functionality. For example, developers using SMS for account verification can alternatively use the SMS Retriever API, and apps that want to share content using SMS can prepopulate a message and trigger the default SMS app to show via intents.

Tens of thousands of developers have already resubmitted their apps to support the new policy or have submitted a form. Thank you! Developers who submitted a form received a compliance extension until March 9th.

Next steps

Over the next few weeks, we will be removing apps from the Play Store that ask for SMS or Call Log permission and have not submitted a permission declaration form. If your app is removed and you would like to have it republished, you can do one of the following in the Play Console:

  • submit a new version without these permissions, or
  • submit a new version of your app that retains the permissions. Doing so will require you to complete a permissions declaration form inside the Play Console (coming soon) and will give you an extension until March 9th to remove the permissions or receive approval for your use case.

Keeping our overall Android ecosystem healthy is very important, and protection of user data is vital to the long term health of all developers. We know these changes have required significant work from you and we appreciate your efforts to create innovative experiences while protecting user's privacy.


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Android Studio 3.3

Android Tipps vom 14.01.2019 um 19:48 Uhr | Quelle feedproxy.google.com

Posted by Jamal Eason, Product Manager

We are excited to kick off the new year with a stable release of Android Studio 3.3 focused on refinement and quality. You can download it today from developer.android.com/studio. Based on the feedback from many of you, we have taken a step back from large features to focus on our quality fundamentals. The goal is to ensure Android Studio continues to help you stay productive in making great apps for Android. Since the last stable release, Android Studio 3.3 addresses over 200 user- reported bugs. This release also includes official support for Navigation Editor, improved incremental Java compilation when using annotation processors, C++ code lint inspections, an updated new project wizard, and usability fixes for each of the performance profilers. In addition, saving snapshots on exit for the Android emulator is 8x faster.

Android Studio 3.3 kicks off the broader quality focus area for the year, which we call Project Marble. Announced at the Android Developer Summit in November 2018, Project Marble is the Android Studio team's focus on making the fundamental features and flows of the Integrated Development Environment (IDE) rock-solid, along with refining and polishing the user-facing features that matter to you in your day-to-day app development workflows. In Project Marble, we are specifically looking at reducing the number of crashes, hangs, memory leaks, and user-impacting bugs. We are also investing in our measurement infrastructure to prevent these issues from occurring. Stay tuned for more updates and details as we progress on this initiative.

This release of Android Studio is a solid milestone for the product. If you want the latest in feature refinement and quality, then download Android Studio 3.3 today on the stable release channel. Watch and read below for some of the notable changes and enhancements that you will find in Android Studio 3.3.

Develop

  • Navigation Editor - The navigation editor is a visual editor which allows you to construct XML resources that support using the new Jetpack Navigation Component. With the Navigation Editor and the Navigation Component, you can build predictable interactions between the screens and content areas of your app. This editor was previewed in an earlier Android Studio release, but based on your feedback we held this feature to improve the quality of the feature. Thank you to the developers who gave us feedback. Learn more.

Navigation Editor

  • IntelliJ Platform Update - Android Studio 3.3 includes Intellij 2018.2.2. This is a significant platform release from Jetbrains, with new previews for the code editor, updated icons, MacBook Touch Bar support, plus enhanced version control integrations. Learn more.
  • Kotlin Update - This release of Android Studio bundles Kotlin 1.3.11, with support for Kotlin coroutines and contracts plus IDE support for the recommend Kotlin coding style. Learn more.
  • Clang-Tidy Support for C++ - Android Studio now has support for Clang-Tidy for C++ static code analysis. Similar to the current lint support for Java and Kotlin in Android Studio, Clang-Tidy helps those who have C++ in their Android app identify common coding errors and bugs. Enable the inspection by going to SettingsEditorInspections (Preference → EditorInspections for MacOS) . Lean more.

Clang-Tidy Code Inspection Settings

  • New Project Wizard update - To support the range of device types, programming languages, and new frameworks, we have updated the New Project Wizard for Android Studio. You can access the same project templates in a more streamlined user experience.

New Project Wizard

  • Delete Unused IDE Directories - To help you upgrade to the newest version of Android Studio, we have added a new feature to help clean up unused settings & cache directories. Past versions of Android Studio left these old directories that were hard to find and remove on your hard drive. When you first run Android Studio 3.3 and higher, the new dialog suggests directories that you can safely remove from past installations of Android Studio.

Delete Unused Directories Dialogue

  • IDE User Feedback - To help us to create a better product, we have started to include in-product sentiment buttons for quick feedback. For those who opt-in to sharing usage data, feel free to click on the icon that suits your sentiment while using Android Studio. To opt-in to give in-product feedback go to SettingsAppearance & BehaviorSystem SettingsData Sharing ( PreferencesAppearance & BehaviorSystem SettingsData Sharing for MacOS).

IDE User Feedback

Build

  • Improved incremental Java compilation when using annotation processor - This update decreases build time by improving support for incremental Java compilation when using annotation processors. The optimization requires Android Gradle plugin 3.3.0 or higher. Learn more.
  • Lazy task configuration - The plugin uses Gradle's new task creation API to avoid initializing and configuring tasks that are not required to complete the current build (or tasks not on the execution task graph). For example, if you have multiple build variants, such as "release" and "debug" build variants, and you're building the "debug" version of your app, the plugin avoids initializing and configuring tasks for the "release" version of your app. Learn more.
  • Single-variant project sync - Along with build speed, project sync speed can be a development bottleneck to for those who have large app projects with multiple build variants. In this version of the IDE, you can you can limit syncing to only the active build variant. In order for this optimization to work, your project needs to use Android Gradle plugin 3.3.0 or higher. You can enable this option under the Experimental preferences in Android Studio 3.3.

Single-Variant Project Sync

  • Android App Bundles now support Instant Apps - You can now build and deploy Google Play Instant experiences from a single Android Studio project, and include them in a single Android App Bundle. Launched last year, the Android App Bundle is the new standard Android app publishing format that you can build with Android Studio. This update streamlines and unifies the build artifacts that you upload to Google Play. Learn more.

Test

  • Multiple Emulator AVD instances - Android Emulator 28.0 now supports the ability to launch multiple instances of the same Android Virtual Device (AVD). Each instance of the AVD uses a minimal set of system resources. For those developers with continuous integration (CI) testing environments, this can be a convenient way to run tests in parallel off one AVD configuration. On the command line run the following commands:
    $./emulator -avd <avdname> -read-only &
    $./emulator -avd <avdname> -read-only &
    

    Android Emulator: Multiple AVD Launch

  • Android 9 Pie Emulator System Images & Wi-Fi P2P - Alongside Android Studio 3.3, you can also download Android 9 system images for your emulator for your app testing. The Google Play emulator system images not only passe the official Android Compatibility Test Suite (CTS), they also include support for Peer-to-Peer Wi-Fi direct connections between two emulators. To start using this feature, launch the emulator (v28.0.22 or higher) via the command line and ensure the two emulators share the same Wi-Fi server and client port command line arguments.
    $./emulator @<server-avd-name> -wifi-server-port 9999
    $./emulator @<client-avd-name> -wifi-client-port 9999
    

    Android Emulator: Wi-Fi P2P Setup

  • Emulator Snapshot Save Speed - We have heard from you that you enjoy using snapshots and quickboot, but felt the time taken to close the emulator and Quickboot save a snapshot was slow. To solve this, we optimized the way snapshots are saved and managed, using a mapped file to save guest RAM. From aggregate metrics, we found that this optimization led to driving down the average quickboot save time from the last stable version to now from 27 seconds down to 3 seconds — a 8x improvement. Learn more about this enhancement and other recent improvements to the emulator here.
  • Optimize

    • Profiler performance improvements - Based on your feedback, we have dramatically improved Android Studio performance while using the profilers in this release. We've seen improvements on average of 2x in frame rates in our local tests. Please continue to provide feedback, especially if you continue to see performance issues.
    • Memory Profiler allocation tracking options - In previous releases, we have heard from you that, in some cases, your app performs significantly worse while profiling with the default settings. To address this, we have changed the default Memory Profiler capture mode on Android 8.0 Oreo (API level 26) and higher devices to sample for allocations periodically. You can adjust this setting in the Allocation Tracking dropdown menu. By default, we also now temporarily turn off allocation tracking during CPU recordings to minimize the impact on recording results. Learn more.

    Memory Profiler: Allocation Tracking Options

    • Network Profiler formatted text - The Network profiler in Android Studio 3.3 now formats common text types found in network payloads by default, including HTML, XML and JSON. You can toggle between formatted and raw text by navigating to either the Response or Request tab, and click on the View Parsed / View Source link. Learn more.

    Network Profiler: Formatted Text

    • CPU Profiler frame rendering data - The CPU Profiler now shows you the render time for each frame on the main UI thread and Render Thread when you record with Trace System Calls. If you are trying to investigate and understand the bottlenecks or the source of UI jank in your app, this data can come in handy to see where you can improve your app performance. Learn more.

    CPU Profiler: Frame Rendering Data

    To recap, Android Studio 3.3 includes these new enhancements & features:

    Develop

    • Navigation Editor
    • IntelliJ 2018.2.2 Platform Update
    • Kotlin 1.3.11 Update
    • Clang-Tidy Support for C++
    • New Project Wizard update
    • Delete Unused IDE Directories
    • IDE User Feedback

    Build

    • Improved incremental Java compilation when using annotation processors
    • Lazy task configuration:
    • Single-variant project sync
    • Android App Bundles now supports Instant Apps

    Test

    • Multiple Emulator AVD instance Launch
    • Android 9 Pie - Emulator System Images
    • Emulator Snapshot Save Speed Improvement

    Optimize

    • Profiler Performance Improvements
    • Memory Profiler: Allocation Tracking Options
    • Network Profiler: Formatted Text
    • CPU Profiler: Frame Rendering Data

    Check out the Android Studio release notes, Android Gradle plugin release notes, and the Android Emulator release notes for more details.

    Getting Started

    Download

    Download the latest version of Android Studio 3.3 from the download page. If you are using a previous release of Android Studio, you can simply update to the latest version of Android Studio as well. If you want to maintain a stable version of Android Studio, you can run the stable release version and canary release versions of Android Studio at the same time. Learn more.

    To use the mentioned Android Emulator features make sure you are running at least Android Emulator v28.0.22 downloaded via the Android Studio SDK Manager.

    We appreciate any feedback on things you like, and issues or features you would like to see. If you find a bug or issue, feel free to file an issue. Follow us -- the Android Studio development team ‐ on Twitter and on Medium.


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Weniger Datenklau an Geldautomaten

Android Tipps vom 14.01.2019 um 17:01 Uhr | Quelle com-magazin.de
In Deutschland ist der Bruttoschaden durch Datenklau an Geldautomaten im vergangenen Jahr auf ein Rekordtief gesunken. Moderne Sicherheitstechnik macht es Kriminellen zunehmend schwerer.
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So will Firefox unter Android neu durchstarten

Android Tipps vom 14.01.2019 um 15:29 Uhr | Quelle com-magazin.de
Mozilla arbeitet mit Firefox Fenix an einem neuen Webbrowser für Android. Jetzt zeigen erste Bilder die Nutzeroberfläche der App und lassen Rückschlüsse auf spannende Funktionen zu.
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Virtual Reality macht Meetings sexy

Android Tipps vom 14.01.2019 um 14:09 Uhr | Quelle com-magazin.de
Mit virtueller Realität werden Online-Besprechungen und ihre Inhalte greifbarer. Ganz ersetzen werden VR und AR gestützte Meetings die klassischen Zusammenkünfte jedoch wohl nicht.
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Sammeln von Nutzerdaten soll Facebook teilweise verboten werden

Android Tipps vom 14.01.2019 um 13:32 Uhr | Quelle com-magazin.de
Facebooks Datenaustausch mit externen Medien ist den deutschen Wettbewerbsbehörden ein Dorn im Auge. Das Bundeskartellamt will bereits in Kürze dem Netzwerk das Sammeln von Nutzerdaten verbieten.
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Kartendienst Here startet Zusammenarbeit mit Amazon

Android Tipps vom 14.01.2019 um 13:06 Uhr | Quelle com-magazin.de
Der Kartendienst Here arbeitet mit Amazon an einer neuen Navigationslösung auf Basis von Alexa Auto. Damit erhalten Autohersteller eine sprachgesteuerte Komplettlösung für die Wegführung im Fahrzeug.
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Mozilla deaktiviert Flash-Unterstützung standardmäßig

Android Tipps vom 14.01.2019 um 11:40 Uhr | Quelle com-magazin.de
Ab Firefox 69 wird die Unterstützung des Adobe Flash Players standardmäßig deaktiviert sein. Mozilla greift damit dem offiziellen Ende von Flash um rund ein Jahr vor.
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Mozilla deaktiviert Flash-Unterstützung standardmäßig

Android Tipps vom 14.01.2019 um 11:40 Uhr | Quelle com-magazin.de
Ab Firefox 69 wird die Unterstützung des Adobe Flash Players standardmäßig deaktiviert sein. Mozilla greift damit dem offiziellen Ende von Flash um rund ein Jahr vor.
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IBM übernimmt Basisbetrieb der Mainframe-Systeme von T-Systems

Android Tipps vom 14.01.2019 um 11:18 Uhr | Quelle com-magazin.de
Medienberichten zufolge gibt T-Systems den Basisbetrieb seiner Großrechner für Geschäftskunden an den US-amerikanischen IT-Konzern IBM ab.
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IBM übernimmt Basisbetrieb der Mainframe-Systeme von T-Systems

Android Tipps vom 14.01.2019 um 11:18 Uhr | Quelle com-magazin.de
Medienberichten zufolge gibt T-Systems den Basisbetrieb seiner Großrechner für Geschäftskunden an den US-amerikanischen IT-Konzern IBM ab.
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E-Commerce Start-ups bekamen 2018 das meiste Geld

Android Tipps vom 14.01.2019 um 10:41 Uhr | Quelle com-magazin.de
Im vergangenen Jahr haben deutsche Gründer so viel Geld wie noch nie zuvor eingesammelt. Auch die Zahl der Investitionen erreichte 2018 einen neuen Höchststand. Das meiste Geld bekamen E-Commerce Start-ups, ganz vorne liegt Auto1.
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Vorsatz für 2019: Keine Kompromisse im mobilen Geschäftsalltag!

Android Tipps vom 14.01.2019 um 10:00 Uhr | Quelle com-magazin.de
Toshiba bietet den WOW-Effekt – mit dem Portégé X30T-E Premium-Detachable Sie arbeiten vor allem mobil und suchen die ideale Hardware? Egal ob Unternehmen oder Arbeitnehmer – wir liefern Ihnen den notwendigen WOW-Effekt. Denn: Mittelmaß war gestern.
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Samsung gibt neue Infos zum Galaxy S10 heraus

Android Tipps vom 14.01.2019 um 09:58 Uhr | Quelle com-magazin.de
Das neue Samsung-Flaggschiff Galaxy S10 steht kurz vor dem Release. Wie die Koreaner nun offiziell bestätigten, soll das Gerät am 20. Februar auf den Markt kommen.
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IBM übernimmt Mainframe-Sparte von T-Systems

Android Tipps vom 14.01.2019 um 09:18 Uhr | Quelle com-magazin.de
Laut Medieninformationen gibt T-Systems seine Großrechner-Sparte für Großkunden an den US-amerikanischen IT-Konzern IBM ab. Der Kaufpreis für das Mainframe-Geschäft soll sich auf 860 Millionen Euro belaufen.
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Digitales Regime gefährdet Demokratie

Android Tipps vom 14.01.2019 um 08:28 Uhr | Quelle com-magazin.de
Systeme wie in China und den USA gefährden die liberale Demokratie. Europa mit Deutschland an der Spitze muss das neue digitale Zeitalter besser beschreiten. Das sagt Dennis Snower, Präsident des Kieler Instituts für Weltwirtschaft.
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How to reply privately to group messages on Whatsapp

Android Tipps vom 11.01.2019 um 23:30 Uhr | Quelle addictivetips.com

Group messages are a staple part of any messaging app. For every group chat thread that you have on Facebook Messenger, or Snapchat, or Whatsapp, you likely have at least one private thread where you’re having an auxiliary conversation that goes with it. To make these private conversations easier to have, Whatsapp has a feature […]

Read How to reply privately to group messages on Whatsapp by Fatima Wahab on AddictiveTips - Tech tips to make you smarter


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Echtzeit-Analyse dank Data Stream Processing

Android Tipps vom 11.01.2019 um 14:53 Uhr | Quelle com-magazin.de
Das unmittelbare Auswerten von Daten wird für den Unternehmenserfolg immer wichtiger. Entscheidungen können damit lokal und schnellstmöglich getroffen werden.
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PC-Markt weiter im Minus

Android Tipps vom 11.01.2019 um 14:52 Uhr | Quelle com-magazin.de
Der Markt für Personal Computer schwächelt seit Jahren, nun verhagelten zuletzt auch noch Lieferengpässe bei Komponenten den Herstellern das Geschäft.
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Die 5G-Revolution lässt noch auf sich warten

Android Tipps vom 11.01.2019 um 12:31 Uhr | Quelle com-magazin.de
In Deutschland beschäftigt der Mobilfunkstandard 5G vor allem die Politik und Branchen-Lobbyisten. Auf der Technikmesse CES stehen dagegen die technischen Fragen und neue 5G-Geräte im Vordergrund. Aber auch in Las Vegas müssen 5G-Enthusiasten geduldig sein.
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Zwei Drittel aller Meetings sind vergeudete Zeit

Android Tipps vom 11.01.2019 um 11:51 Uhr | Quelle com-magazin.de
Drei Stunden pro Woche verbringt der durchschnittliche Arbeitnehmer in Meetings. Wie eine Studie des Online-Terminplaners Doodle nun jedoch herausgefunden haben will, sind zwei Drittel davon reine Zeitverschwendung.
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