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[$] Scheduling for the Android display pipeline


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Android users make heavy use of the displays on their devices for almost all of their interaction; good display performance is thus critical for a satisfactory user experience. Achieving that performance is not always easy; there are a lot of pieces that need to work together, and the kernel does not always support this collaboration as well as one might like. The Android team is currently considering a number of combinations of existing kernel features and possible enhancements in its efforts to provide the best display experience possible....
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