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Moons of Madness Review (PS4)

Is the self-imposed isolation driving you nuts? Then you have something in common with the hero of this space horror, who’s isolation on the Red planet turns i…

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Is the self-imposed isolation driving you nuts? Then you have something in common with the hero of this space horror, who’s isolation on the Red planet turns into a nightmare, and reveals deep secrets about his childhood.

After going through development limbo, Moons of Madness was saved by Funcom, and some years after its debut at Gamescom it was finally released. As a result of this meddling, the game can now be considered a side story of The Secret World universe. Just as is the case of The Park, another tie-in, those who have played the once very popular MMO will find several references to it in Moons of Madness. As a result, the game is not just a “simple” Lovecraftian horror story in space, but part of a larger fictional world which transcends several games.

In this space horror, which you can finish in roughly 6-8 hours, you will find references to other cultures and lore as well. You will have to walk in the space boots of Shane Newehart, part of a science t...
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