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🤖 Android Tipps 🕛 vor 3 Jahren 5 Min Lesezeit CVE-2022-20502
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Latest ARTwork on hundreds of millions of devices

Cyber Threat & Vulnerability Dossier CVSS 7.5 HIGH (Heuristik) EPSS 22.2%
ANGRIPPSVEKTOR
🌐 Netzwerk (Remote)
AUTHENTIFIZIERUNG
🔓 Keine Authentifizierung nötig
SCHADENSPROFIL
RCE / Vollzugriff / Full Compromise
CWE-KLASSIFIZIERUNG
CWE-94: Code Injection
Handlungsempfehlung: Sicherheits-Update des Herstellers zeitnah einspielen und Netzwerksegmentierung prüfen.
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📑 Inhaltsübersicht



Posted by Serban Constantinescu, Product Manager

for the executed by ART. Improvements in the runtime, compiler and core API benefit all developers making app execution faster and bytecode compilation more efficient.



While parts of Android are customizable by device manufacturers, ART is the same for all devices and Google Play system updates enable a path to modular updates.



Modularizing the OS



Android was originally designed for monolithic updates, which meant that OS components did not need to have clear API boundaries. This is because all dependent software would be built together. However, this made it difficult to update ART independently of the rest of the OS. Our first challenge was to untangle ART's dependencies and create clear, well-defined, and tested API boundaries. This allowed us to modularize ART and make it independently updatable.



Illustration of a racecar with an engine part hovering above the hood. A curved arrow points to where this part should go


As a core part of the OS, ART had to blaze new trails and engineer new OS boundaries. These new boundaries were so extensive that manually adding and updating them would be too time-consuming. Therefore, we implemented automatic generation of those through introspection in the build system.



Another example is stack unwinding, which reports the functions last executed when an issue is detected. Before modularizing the OS, all stack unwinding code was built together and could change across Android versions. This made the transition even more challenging, since there is only one version of ART that is delivered to many versions of Android, we had to create a new API boundary as well as design it to be forward-compatible with newer versions of the ART , the compilation happens while the device is idle, in an enclave called . It also backs a quarter of the developer APIs available in the Android SDK. In addition, ART has a compiler that aims to make the most of the underlying hardware by generating chipset-specific instructions, such as ) to per module. We did this by introducing an ART-specific Mainline Test Suite (MTS), which tests both compiler and runtime, as well as core OpenJDK APIs, while collecting code coverage statistics.



Our target is 100% API coverage and high line coverage, especially for new APIs. Together with , all of the tests described above contribute to a massive test load that needs to be sharded across multiple devices to ensure that it completes in a reasonable amount of time.



Illustration of modularized testing framework


We test the upcoming ART release every day by compiling over 18 million APKs and running app compatibility tests, and startup, performance, and memory benchmarks on a variety of Android devices that replicate the diversity of our ecosystem as closely as possible. Once tests pass with all possible compilation modes, all Garbage Collector algorithms, and supported OS versions, we begin gradually rolling out the next ART release.



Benefits of ART Google Play system updates



By updating ART independently of OS updates, users get the latest performance optimizations and security fixes as quickly as possible, while developers get OpenJDK improvements and compiler optimisations that benefit both Java and Kotlin.



As shown in the graph below, the runtime and compiler optimizations in the ART 13 update delivered real-world app start-up improvements of up to 30% on some devices.



Graph of average app startup time showing startup time in milliseconds with improvement up to 30% across 12 weeks on devices running the latest ART Google Play system update


ART updates allow us to frequently deploy fixes with little additional effort from our ecosystem partners. They include propagating upstream OpenJDK fixes to Android devices as quickly as possible, as well as runtime and compiler security fixes, such as to all compatible devices. ART 14 includes OpenJDK 17 support along with new compiler and runtime optimizations that improve performance while reducing code size. Stay tuned for more details on ART 14!



Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.

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