It’s easy to pause the action and take a look around. I really want to reach the end of the line, which will probably reveal something about the individual whose head I’m currently in. But the road there is covered with some capable enemies. I right-click to get more info about them and plan a route that will maximize damage output while limiting the number of attacks that reach my group.
I’m also planning to head to the save spot in this mind labyrinth and then get the keys I need to get to the boss. That fight will be hard, so I will bring in The World at some point, a character that will deli...
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