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[Game of Purpose] Day 0 - The decision

I have a problem. I can't finish any project. Whatever I start I stop doing halfway through. One reason is that I loose a purpose. My brain thinks that the feature I do is pointless and no one will ever use. I figured out my limit is…

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I have a problem.



I can't finish any project.

Whatever I start I stop doing halfway through.

One reason is that I loose a purpose.

My brain thinks that the feature I do is pointless and no one will ever use.

I figured out my limit is about 2 months max, after which I loose interest.

This usually happens because I travel for a couple of days, after which the context in my head clears out and I seem to not be able to come back.



I want to change that.



During my evening (1:30 am) staring at my mirror while brushing my teeth I had a thought.

I realized that another reason for my project-dropping is that I try to come up with something new and in the meantime I can't come up with new ideas and that's why I might loose interest.



That's why I will not bother myself with coming up with something new. I will functionally copy 1 to 1 a game.



Lately I've been playing Manor Lords.

I really liked it.

The autor spent 7 years creating it mostly on its own.

I wonder how long will it take me to write it as well.



I basically have 0 experience in game dev.

I played around with Unity and Godot, but I don't really know much.

Manor Lords is written in Unreal engine and I'd like to do the same.

I don't have much C++ experience and I really don't like doing graphics stuff, but hey, let's get out of a comfort zone.



My plan is to write a status post every day.

Even if I don't do anything I will write about it.

Short or long - doesn't matter.



I hope tomorrow my motivation is the same as now when I'm laying in bed.



Cheers.

1. Sofort-Triage & Abwehrmaßnahmen

SOC Incident Playbook: Vulnerability Remediation & Verification
Syntax validiert (0 Fehler)
title: Detect Exploitation - [Game of Purpose] Day 0 - The decision
id: e8989d54-c2e3-44f3-be00-c62305cb0beb
status: experimental
description: Automatisch generierte SIEM-Erkennungsregel basierend auf CTI Intelligence
references:
  - https://tsecurity.de/
author: iShareStuff CTI Automated Detection Engine
date: 2026-09-25
logsource:
  category: network_connection
  product: any
detection:
  selection:
      CommandLine|contains:
        - 'exploit'
  condition: selection
falsepositives:
  - Legitime administrative Zugriffe oder Penetrationstests
level: high
tags:
  - attack.initial_access
Syntax validiert (0 Fehler)
rule CTI_Threat_Indicator {
    meta:
        author = "iShareStuff CTI Automated Detection Engine"
        date = "2026-09-25"
        description = "YARA Signature for "
    strings:
        $str = "[Game of Purpose] Day 0 - The " ascii wide
    condition:
        any of them
}
Syntax validiert (0 Fehler)
index=security sourcetype IN ("cisco:asa", "pan:traffic", "zeek_conn", "suricata", "WinEventLog:Security")
("Game of Purpose Day 0 - The decision")
| stats count earliest(_time) as first_seen latest(_time) as last_seen by src_ip, dest_ip, dest_host, signature
| eval first_seen=strftime(first_seen, "%Y-%m-%d %H:%M:%S"), last_seen=strftime(last_seen, "%Y-%m-%d %H:%M:%S")
| sort - count
Syntax validiert (0 Fehler)
message: "*Game of Purpose Day 0 - The decision*"
Syntax validiert (0 Fehler)
CommonSecurityLog
| where Message has "Game of Purpose Day 0 - The decision"
| summarize EventCount = count(), FirstSeen = min(TimeGenerated), LastSeen = max(TimeGenerated) by SourceIP, DestinationIP, DestinationPort, Activity
| extend DetectionRule = "iShareStuff-CTI-Compiled"
| sort by EventCount desc

2. Cyber Threat Intelligence & Forensik

🎯
MITRE ATT&CK Matrix Navigator 14 Taktiken
Reconnaissance
-
Resource Development
-
Initial Access
Execution
Persistence
-
Privilege Escalation
Defense Evasion
Credential Access
-
Discovery
-
Lateral Movement
-
Collection
-
Command and Control
Exfiltration
-
Impact
tsecurity.de Cognitive Threat RAG
Fokus-Vektor:

Kognitive Analyse für identifizierte Bedrohung: Erhöhte Bedrohungslage im Bereich [Game of Purpose] Day 0 - The decision.... Basierend auf 368k Vektor-Korrelationen werden sofortige Isolationsmaßnahmen für betroffene Endpunkte empfohlen.

🛡️ Angriffsfläche & Exposure

Netzwerk/Remote-Zugriff ohne Vorauthentifizierung möglich.

⚡ Empfohlene Sofortmaßnahmen
  • 1. Perimeter-Inspektion: Relevante Portfreigaben und exponierte Endpunkte unverzüglich scannen.
  • 2. Patch-Applikation: Hersteller-Hotfix einspielen oder betroffene Daemons in isolierte DMZ-Segmente überführen.
  • 3. Telemetrie & EDR-Alerts: Prozessaufrufe und Child-Processes auf anomale Shell-Spawns überwachen.
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