Over the years I've worked across games, XR, and various teams using games tech, as a developer and manager.
DevOps has always been a big part of the role, and I've moved increasingly in that direction - right now, I'm fully invested in exploring the build pipeline, and .
Whether working as a build engineer, or now connecting with other developers across the space, it's started to feel to me like there could be a need for a dedicated community for folks in this part of the industry.
A dedicated space for DevOps, tools, and build engineers working in games. Apart from the more general game dev groups or subreddits, and broader DevOps forums.
For discussions and challenges specifically around DevOps in games.
Enter .
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