I've been working on a Mac native Twitch app called Kulve, and in this post I talk about some of the inner workings of the networking code and memory management, and how it comes together to allow me to link together data from multiple APIs on a single thread.
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How I use async networking in C++ to span multiple APIs, link the data, and do it all on one thread
I've been working on a Mac native Twitch app called Kulve, and in this post I talk about some of the inner workings of the networking code and memory management, and how it comes together to allow me to link together data from multiple…
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