🔧 WebGPU Engine from Scratch Part 6: Diffuse Lighting
Nachrichtenbereich: 🔧 Programmierung
🔗 Quelle: dev.to
The scene is bland and could use some lighting so let's implement that. First we start with the Light entity:
//light.js
/**
* @typedef {"point" | "directional" | "spot" } LightType
*/
export... [Weiterlesen]
🔧 Building a Browser-Based AI Image Upscaler
📈 182.84 Punkte
🔧 Programmierung
🔧 Top 100 Best 2D JavaScript Game Engines in 2025
📈 158.43 Punkte
🔧 Programmierung
🔧 Comparing Today's Multi-Model Databases
📈 154.67 Punkte
🔧 Programmierung
🔧 Zero-Cost AI: Running LLMs Locally in the Browser
📈 141.82 Punkte
🔧 Programmierung