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Intelligence View
⚡ tsecurity.de Intelligence

Weekly Update #13

Finished another game since the last update! What I did added player collision with window bounds so it can't go out of the screen added a background to the game, a change of pace compared to other ones which had a black…

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↗ Quelle (dev.to)
Reagiere als Erste:r — dein Feedback zählt!

Finished another game since the last update!






What I did




  • added player collision with window bounds so it can't go out of the screen

  • added a background to the game, a change of pace compared to other ones which had a black BG

  • added a score system with a randomizer for enemy shape, size, and color

  • optimized and edited the code for better bullet and player spawning

  • added an hp bar which changes with the hits you take

  • made a game over screen when hp and hp bar reach zero






Problems I had




  • one problem was with the randomizer where it gave me warnings and such, solved it by figuring out if it is zero or not before doing anything else with it

  • had an error for indexing issues in vectors, can't remember what it said exactly, but I just needed to remove the part where I tried deleting the enemy twice or more in one loop, oops



And with that, another small game comes to a close

I really enjoyed making this one, I especially enjoy playing it XD

There's nothing else to say tbh so as always, take care of yourselves and I'll see you all again next week!

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