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🔧 A Framework for Consequence-Driven Worldbuilding in Games


Nachrichtenbereich: 🔧 Programmierung
🔗 Quelle: dev.to

Most game worlds describe their cultures. Few actually build them.

You'll see a faction described as "militaristic" — but their cities, food, and economy are identical to every other region on the... [Weiterlesen]

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