When the game was first announced, I had a bit of a deja vu moment and thought Focus Home plans to make a spiritual successor of one of the best RPGs with vampires – Vampire: The Masquerade. Even the trailers the publisher released before launch pointed to a combat-heavy game where your vampiric skills would play a major role in the protagonist's survival.
A great combat system backed by an interesting story could have made Vampyr a financial success for Focus Home, but I have been reluctant prior to its launch since I didn't see any advertising for the game.
So, I didn't have high expectations from Vampyr knowing...
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