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Building CUBELANDS for Steam: an early alpha generated from cubes

Building CUBELANDS for Steam: an early alpha generated from cubes I’m building CUBELANDS, an early-alpha third-person open-world action-adventure planned for Steam. Every character, tree, weapon, village, ruin and boss is made from cubes a…

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Building CUBELANDS for Steam: an early alpha generated from cubes I’m building CUBELANDS, an early-alpha third-person open-world action-adventure planned for Steam. Every character, tree, weapon, village, ruin and boss is made from cubes at runtime. There are no imported meshes and no imported animation clips. The project uses Three.js,... Weiterlesen

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