Development covered 2 Aug 2026 to 6 Aug 2026 (commit dates). Most interface effort goes into the path where things work. This stretch I went the other way and audited every place the game declines to do what was asked, which is a surprisingly large surface in a game full of requirements, and one where almost nothing had been designed at all.... Weiterlesen
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How a game should say no: designing refusals people can act on
Development covered 2 Aug 2026 to 6 Aug 2026 (commit dates). Most interface effort goes into the path where things work. This stretch I went the other way and…