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CharacterGen: thinking beyond a single character portrait

I'm building CharacterGen, an AI character-design tool with workflows for character sheets, expressions, poses, and outfits. A portrait can introduce a…

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I'm building CharacterGen, an AI character-design tool with workflows for character sheets, expressions, poses, and outfits. A portrait can introduce a character, but a game or illustrated story often needs more reference material. What does the outfit look like from the side? How does the face change when the character is surprised? Which details... Weiterlesen: CharacterGen: thinking beyond a single character portrait

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