Blizzard admitted the incident on Twitter, where a representative wrote: "We are currently monitoring a DDOS attack against network providers which is affecting latency/connections to our games."
The attack lasted only about an hour after PoodleCorp stopped it on its own. The crew, who have previously attacked the service at the start and end of August, promised gamers to halt the attack after one of their tweets reached 2,000 retweets.
Most gamers were willing to retweet, and Blizzard's infrastructure came back online, allowing users to return to playing Hearthstone, Overwatch, World of Warcraft, Starcraft 2, Diablo 3, or any of Blizzard's other popular games.
This is the fourth major DDoS attack suffered by Blizzard this year, after LizzardSquad crashed their servers
SOCIAL SHARE CARD GENERATOR