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NIB 1.1.0: refining the edit, save, reopen and export loop

I have released NIB 1.1.0, the next stable version of my visual 2D/3D game editor and engine. Since 1.0.1, I have been working on how the parts of the editor…

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I have released NIB 1.1.0, the next stable version of my visual 2D/3D game editor and engine. Since 1.0.1, I have been working on how the parts of the editor behave together: scene changes, scripts and resources, Play/Stop, persistence and the exported game. NIB combines a visual workspace with JavaScript gameplay. You can edit directly or connect... Weiterlesen: NIB 1.1.0: refining the edit, save, reopen and export loop

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