Zum Hauptinhalt springen
•••••••••
Sicherheitslücken (CVE)CVE-2026-116068 | Dokploy up to 0.30.10 authorization (EUVD-2026-109382)(25.10.2026 um 14:59 Uhr)
••••••••••
Sicherheitslücken (CVE)CVE-2026-116068 | Dokploy up to 0.30.10 authorization (EUVD-2026-109382)(25.10.2026 um 14:59 Uhr)
•
Intelligence View
⚡ tsecurity.de Intelligence

Script Design Notes — How Much of Game AI Should the Runtime Handle? (Part 2)

In the first article, I wrote about why I introduced action requests in Mana, a scripting language I develop as a personal project. The idea was to let the…

Beitrag
0
Seite
0
↗ Quelle (DEV Community)
Social ReaktionenReagiere als Erste:r — dein Feedback zählt!

In the first article, I wrote about why I introduced action requests in Mana, a scripting language I develop as a personal project. The idea was to let the runtime preserve an interrupted action and resume it later, instead of making each gameplay system manage that execution state itself. This time, I want to look more closely at what that means... Weiterlesen: Script Design Notes — How Much of Game AI Should the Runtime Handle? …

Intelligence Digest — free The top security news daily · unsubscribe anytime
Community Rating & Social Proof
⭐ Leser-Wertung
–
Ø / 5.0
No reader ratings yet
Was this page helpful?
0
Jetzt Bewertung abgeben
🟢 Niedrig (1-3.9) 🟡 Mittel (4.0-6.9) 🔴 Hoch (7.0-8.9) Kritisch (9.0-10.0)

Related story clusters & sources (vector AI)

Pull to refresh
Nächster Beitrag