The Problem We Were Actually Solving
We needed a treasure-hunt engine that could absorb 1,000 to 1,500 concurrent diggers without melting the JVM or the event loop. The naïve design—each cell = thread—blew up at 400 concurrent diggers because Java threads are 1 MB each minimum and our k8s pods had a 4 GB memory ceiling. We measured wall-clock...
🛡️ VERIFIED CYBER INTELLIGENCE ID: #3520756