Got a day free this week? Why not see if you can make Pac-Man entirely within 24 hours? It sounds like a simple challenge, because it is, but it's the perfect challenge for testing your skills, new tools, new languages, working with sounds and images, or using Git.
Getting Started
The first thing you should do is decide what language and tools you're going to use. For me, I used C as my language, and raylib as my graphics library. A simple choice for a simple game, however, you may decide to use a full game engine, other languages, and so on. A good choice is a language that you are wanting to learn, and for me, I wanted to get better at using C.
Helpful Information
To create Pac-Man, there are some rules that you should follow.
I'm going to explain what I consider the fundamental algorithms of the game, but you can add more you find from is a very simple version, without images, sound, or a score. Put down your code in the comments! And have fun designing, implementing, and playing this game!
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