Zum Hauptinhalt springen
tsecurity.de LIVE
Echtzeit-Radar & Feeds
Alle RSS Feeds
👥 Community & Social
Sichere ProgrammierungI audited my own ML linter and had to withdraw its best evidence(21.09.2026 um 22:54 Uhr)
Sichere ProgrammierungQuantum Result Validation for Distributed Computing Systems(21.09.2026 um 22:54 Uhr)
Sichere ProgrammierungJWT Authentication and Role-Based Access Control in LocalHands(21.09.2026 um 22:56 Uhr)
Sichere ProgrammierungStochastic Parrot or Alien Mind?(21.09.2026 um 22:56 Uhr)
Sichere ProgrammierungBuilding AI for the Physical World Is a Different Engineering Problem(21.09.2026 um 22:58 Uhr)
Sichere ProgrammierungI audited my own ML linter and had to withdraw its best evidence(21.09.2026 um 22:54 Uhr)
Sichere ProgrammierungQuantum Result Validation for Distributed Computing Systems(21.09.2026 um 22:54 Uhr)
Sichere ProgrammierungJWT Authentication and Role-Based Access Control in LocalHands(21.09.2026 um 22:56 Uhr)
Sichere ProgrammierungStochastic Parrot or Alien Mind?(21.09.2026 um 22:56 Uhr)
Sichere ProgrammierungBuilding AI for the Physical World Is a Different Engineering Problem(21.09.2026 um 22:58 Uhr)
Intelligence View
⚡ tsecurity.de Intelligence

The Progress

What I've done so far is completed the majority of the required specifications on the issue that I was working on (following player bot while zoomed in). Though this took me a while to work on, even though this was an extension of an issue…

0
↗ Quelle (dev.to)
Reagiere als Erste:r — dein Feedback zählt!

What I've done so far is completed the majority of the required specifications on the issue that I was working on (following player bot while zoomed in). Though this took me a while to work on, even though this was an extension of an issue on worked on before zoom in and out of gamescreen, I had to refactor the code I did before to work with the issue I'm working with now. While I was refactoring, I cleaned up the code I had before, simplified the functions and made them

generally usable for other use cases.



After I got most of the specifications done, I encountered a bug where the function to follow the bot closely doesn't work initially after first loading the page. It had to be manually zoom in and out with mouse wheel first then it works fine. If not, it would break the entire zoom in and out functionality entirely and the page needs to be reloaded. This took me a while to figure out. It did not make sense to me, I had to put in a specific calculated value first then after that any value put in works fine.



What I had to do was this:




const newScale = Math.max(minZoom, Math.min(maxZoom, app.stage.scale.x + 10));
const botPos = { x: firstBot.x, y: firstBot.y };
smoothZoom(botPos, newScale);






As suppose to just this:




const botPos = { x: firstBot.x, y: firstBot.y };
smoothZoom(botPos, 1);






Need to look at it more so I can figure out what's going on. For now it is fixed.






Goal



As for my goals from my planning phase. Everything seems to be moving smoothly, I am trying to be more thorough with my work. Double checking my code, trying follow the maintainers coding standard and style, and thoroughly checking for any potential addition they may add.






Research



Currently I'm looking into more about zooming in canvas with for .vue. So I can figure out what's going on with that issue and if I can improve upon my code or add more functionalities. But what I learned so far from it is that .vue seems to be a good framework to work with for dynamic changes and animations on a canvas. For instance I find it really neat for something to move smoothly on a canvas and zoom in and out also. I thought I would need something complex for that to happen.






Conclusion



I learned so many things working on this project. Especially when this is the first time I'm working with .vue and I don't have a lot of experience with typescript. This might be something that I might use later on for my personal project. Though I need more research on it to actually do that which will come in time as I work with it more.

Ähnliche Beiträge
🔍 Verwandte News

Auch interessante Nachrichten The Progress

Thematisch verwandte Begriffe: Progress · 6 Treffer

Laden...

Videos werden geladen ...

Laden...

Beiträge werden geladen ...

Laden...

Videos werden geladen ...

Zum Aktualisieren ziehen
ZERO-DAY CVE-2026-79918 | MaxKB is an open-source AI assistant for enterprise. Prior to version 2.…
Advisory →
TTS Reader • tsecurity.de Voice
tsecurity.de Icon
tsecurity.de App
Offline-Lesen, Eilmeldungen & 0ms Ladezeit

Installiere tsecurity.de direkt auf deinen Home-Bildschirm für das ultimative Vollbild-Magazinerlebnis ohne Browser-Leisten.

Nächster Beitrag
Themen-Radar & Intelligence Matrix
Echtzeit-Taxonomie nach Angriffsvektoren & Plattformen

tsecurity.de Live Threat Radar

🔴 LIVE RADAR
MONITORING
AKTIV
CVE-DATENBANK
LIVE
🔍
Community Radar & Live Chat
Sentinel Bot online • Live-Stream
Dein Cluster: Security Explorer
Match:
lädt…
Verbindung zum Community-Stream wird aufgebaut...
Bearbeitungsmodus — Senden überschreibt deine Nachricht
Community-Puls — was gerade passiert
lädt…
Aktivitäten deiner Analysten
lädt…
Neues Thema oder Eilmeldung einreichen

Reiche interessante Links, Zero-Days oder Debatten ein. Die Community entscheidet per Upvote über die Veröffentlichung.

Heiß diskutierte Einreichungen
🔖 Gespeicherte Artikel
📂 Keine gespeicherten Artikel vorhanden.
Zurück Ziehen Vor
Links: vorheriger Artikel Rechts: nächster Artikel unten: schließen
News NIS-2 Frühwarnung Tier-1 Intel ⏱️ 3 Min vor 10 Min
Artikeldaten werden geladen...

Zurück: vorheriger Vor: nächster
↗ Original-Quelle
Social Reaktionen Deine Reaktion zählt
Einstufung & Relevanz-Poll 0 Stimmen
In sozialen Netzwerken teilen 1-Klick