- Create a class Called PlayGround
- Create non-static variables as below.
int score, balls, catches;
String player_name; - Create main method.
- Inside main method, create two instances as below.
PlayGround player1 = new PlayGround("dhoni", 100, 3);
PlayGround player2 = new PlayGround("jadeja", 56, 2, 30); - Create appropriate constructors for handling above objects.
- Using player1 object, call batting() method. Print - score, player_name.
- Using player2 object, call allrounder() method. Print - score, player_name, balls, catches
#
class Playground
{
int score,balls,catches;
String player_name;
public Playground(String player_name,int score,int catches)
{
this.player_name=player_name;
this.score=score;
this.catches=catches;
}
public Playground(String player_name,int score,int catches,int balls)
{
this.player_name=player_name;
this.score=score;
this.catches=catches;
this.balls=balls;
}
public static void main(String[] args)
{
Playground player1 = new Playground("dhoni", 100, 3);
Playground player2 = new Playground("jadeja", 56, 2, 30);
player1.batting();
player2.allrounder();
}
public void batting()
{
System.out.println(player_name+" " + score +" "+ catches);
}
public void allrounder()
{
System.out.println(player_name+" "+ score+" "+catches+" "+balls);
}
}

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