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Intersection-Aware Asset Placement using Computational Geometry and ML

<script src="https://cdn.jsdelivr.net/npm/mathjax@3/es5/tex-mml-chtml.js"></script> v_{rot} = v \cos \theta + (k \times v) \sin \theta + k (k \cdot v) (1 - \cos \theta) Intersection-Aware Asset Placement using…

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<script src="https://cdn.jsdelivr.net/npm/mathjax@3/es5/tex-mml-chtml.js"></script>




v_{rot} = v \cos \theta + (k \times v) \sin \theta + k (k \cdot v) (1 - \cos \theta)









Intersection-Aware Asset Placement using Computational Geometry and ML



Most existing engines and DCC tools still lack robust intersection-aware asset placement, even within modern PCG workflows. Manual placement with geometric perturbations remains time-consuming and inefficient. To address this, we introduce a system that combines computational geometry with pipeline-engineering techniques to support large-scale asset processing.






Intersection Analysis and Packing



Our approach incorporates UV-based and general packing strategies, including Poisson disk sampling and scale-aware classification, expressed using computational geometry rather than conventional algorithmic heuristics.



The Poisson disk sampling can be represented as:



$$

d(x_i, x_j) \ge r, \quad \forall i \neq j

$$



where $r$ is the minimum distance between samples.



Scale-aware classification assigns assets to bins based on their bounding box sizes:



$$

\text{bin}(i) = \left\lfloor \frac{\text{size}_i}{\Delta} \right\rfloor

$$



where $\Delta$ is the scale interval.









Direction-Aware Placement



To support semantic directional awareness, we apply Rodrigues’ rotation formula to align an object’s primary directional vector $\mathbf{v}$ to a target normal $\mathbf{n}$:



$$

\mathbf{v}_{\text{rot}} = \mathbf{v} \cos \theta + (\mathbf{k} \times \mathbf{v}) \sin \theta + \mathbf{k} (\mathbf{k} \cdot \mathbf{v}) (1 - \cos \theta)

$$



where $\mathbf{k}$ is the unit rotation axis and $\theta$ is the angle between $\mathbf{v}$ and $\mathbf{n}$.



Alternatively, rotations are represented with quaternions:



$$

\mathbf{v}' = \mathbf{q} \mathbf{v} \mathbf{q}^{-1}, \quad \mathbf{q} = w + xi + yj + zk

$$



Matrix transformations are applied using matrix inversion:



$$

\mathbf{T}^{-1} = (\mathbf{R} \mathbf{S})^{-1} = \mathbf{S}^{-1} \mathbf{R}^{-1}

$$



where $\mathbf{R}$ is the rotation component and $\mathbf{S}$ is scaling.









ML-Based Pipeline Automation



We integrated MCP, an ML-based API, to automate scaling and direction-aware initialization, forming an AI-assisted geometry pipeline. This reduces manual intervention during dataset creation and ensures consistent placement across large-scale assets.









User Abstraction Layer



A high-level abstraction layer enables:




  • Batch import/export

  • Structured directory output

  • Automated PBR-compatible texture assignment

  • HLSL shader blending

  • Handling of inconsistent naming conventions

  • ARM/AO texture linking



These features are not available in current engines or DCC plugins.









Automated Asset Retrieval



We implemented an automated system using the FAB API:




  • Supports token-based bulk downloads by UID or keyword

  • Saves assets to specified directories via command line

  • Facilitates efficient dataset creation for 3D geometry research




Note: FAB recently limited API access for uninitialized users, but authenticated workflows remain functional.










Future Work



A preliminary version of this work is under development as a research paper. Future sections will include:




  • Multi-DCC engine integration

  • Performance lookup tables

  • Analysis of boundary-case behaviors



This aims to establish a generalizable and systematic methodology for intersection-aware asset placement.

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Thematisch verwandte Begriffe: IntersectionAware, Asset, Placement, using · 6 Treffer

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