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🔧 What normalize() does (and why Three.js raycasting needs it)


Nachrichtenbereich: 🔧 Programmierung
🔗 Quelle: dev.to

If you’ve seen this line in raycasting examples:



rayDirection.normalize();






and thought “yeah yeah, makes it normal… whatever that means” — here’s what it actually does and why it matters.


... [Weiterlesen]

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