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My Old MacBook Air Couldn't Handle It — So I Used Google Colab to Train an AI#1

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Introduction



I recently booted up an offline card game I used to love — and couldn't clear the hardest difficulty anymore.



I used to be able to beat it.



That frustration sparked an idea: what if I trained an AI to help me figure it out? I had three constraints going in:




  • It had to work offline

  • I wanted to try reinforcement learning while I was at it

  • It had to be lightweight enough to run on an 8-year-old MacBook Air



After a lot of trial and error, I landed on building a custom engine in Rust and running the training on Google Colab. This article focuses on the Google Colab side of that setup.









What Is Google Colab?



Google Colab is a free Python execution environment provided by Google (this article assumes the free tier). All you need is a browser — no installation required.



What made it useful for this project:




  • Free GPU/CPU access

  • Integrates with Google Drive

  • Runs heavy workloads regardless of your local hardware



Training that would've been painful on an old MacBook Air ran smoothly once I moved it to Colab.




⚠️ Note: On the free tier, the session disconnects after a period of inactivity or after a maximum of 12 hours, and runtime data is reset.










What I Did



The goal was to train an AI to play an offline deck-building card game using reinforcement learning.



Here's the overall flow:




  1. Translate the game rules and card effects into language

  2. Convert that into numerical data the AI can work with

  3. Build a custom training engine in Rust

  4. Upload the training data to Google Drive

  5. Mount Google Drive in Colab and run it



Steps 1–3 are all on the Rust side — I'll cover those in a follow-up. This article focuses on steps 4 and 5.









Mounting Google Drive in Colab



Run the following code in a Colab cell:




CODE
from google.colab import drive
drive.mount('/content/drive')






You'll see a prompt asking to authorize access to Google Drive. Click "Connect to Google Drive", choose your account, and allow access. Once done, a drive/MyDrive folder will appear in the left sidebar.



After mounting, your Drive is accessible at:




CODE
/content/drive/MyDrive/







💡 You can also mount Drive without writing any code — just click the folder icon in the left sidebar and hit the "Mount Drive" button. It inserts the code automatically.



⚠️ If Google Drive's cache is stale, updates to your Drive may not reflect in Colab. If that happens, force a remount:





CODE
drive.flush_and_unmount()
drive.mount('/content/drive', force_remount=True)












Running the Binary and Starting Training



Once Drive is mounted, you can execute the file you uploaded directly from Colab.



subprocess is Python's standard library for calling external programs — in this case, the Rust binary:




CODE
import subprocess

result = subprocess.run(
['/content/drive/MyDrive/your_binary'],
capture_output=True,
text=True
)
print(result.stdout)






Replace your_binary with your actual filename.




💡 If you get a permission error, run this first. 0o755 grants execute permission on Linux:





CODE
import os
os.chmod('/content/drive/MyDrive/your_binary', 0o755)












Stuck? Ask Gemini



Colab has Gemini built in — just click the icon in the top right. Paste your error message directly and it'll suggest a fix. Don't hesitate to just dump the error and let it figure it out 😊









Closing



I covered the Google Colab basics, mounting Google Drive, and running a Rust binary — all from a browser, on hardware that couldn't have handled the training locally.



If this was useful, the follow-up covers the reinforcement learning setup and how I represented the game state. I'll write it if there's interest 😊



👇 Part 2 here

(coming soon)

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