Right off the bat, you will notice that despite being an indie game, the title does have an impressive scope. The game world is large, albeit formulaic and linear at times. There are various enemies coming in, and you are slowly learning all kinds of new skills. You get accustomed to the attack system, figure out how to jump and use various skillsets, and even deal with bosses you find along the way.
I am a fan of the gothic style that they went with, as it adds a lot of intrigue. While some enemy types can be repetitive...
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